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Handy interactive web resources
provide 3D options for studying blood
and bones

By Elizabeth
Boyle
Aug. 30, 2011
Memorizing the name and location of the
human hand’s 29 bones or understanding
the arm’s intricate network of veins and
arteries may now be a bit easier with a
new, free resource that offers students
an interactive way to study human
anatomy.
The
website,
published by the
Ohio
University Heritage College of
Osteopathic Medicine, presents PDFs and videos showing 3D visualizations of human
anatomical structures. With the click of
a mouse, users can spin each structure
around in any direction, zoom in and
out, turn on or off individual bones or
soft tissues, or even make certain
features transparent.
“Ultimately,
the goal is to put the user in control
of what aspects of anatomy they want to
see,” explained
Chang
Ying-Chien Professor of Paleontology and
Professor of Anatomy
Lawrence Witmer.
“It provides an extra means for the
students to really engage with the
material.”
Witmer, whose research lab developed the
visualizations, said that while OHIO
medical students are already taking
advantage of the tools, he expects
anyone from high school biology teachers
to undergrad anatomy students to make
use of them. They are freely available
and can be downloaded in several
resolution sizes, meaning that once a
student or teacher has accessed them
online they can use them anywhere their
computer can go. The PDFs require
nothing more than the
free
Adobe Acrobat Reader, and the videos can run on Apple’s freely downloadable
QuickTime.
“High school biology
classes will probably really like the
skeletal stuff because they learn the
bones, which are labeled in the
visualizations,” he explained.
For now, users can study a hand, arm or
skull, but the scientist plans to add
more options. (He also offers an
educational
3D
visualization of an alligator as a result of a collaborative project with the University of
Missouri.)
And while students might find similar,
commercialized options of comparable
tools online, those often rely on
computer models generated by graphic
artists. The medical school’s
visualizations, which are derived from
actual human bodies, offer a closer
parallel with real life
.
To accomplish that, Witmer and his team
worked in partnership O’Bleness Memorial
Hospital. They injected the veins and
arteries of a human cadaver provided as
part of the medical school’s
Body
Donor Program
with various substances that show up
under a
CT scan,
which produces a series of X-rays taken
from many angles.
With the help
of research associate
Ryan Ridgely and doctoral students
William Porter and Ashley Morhardt, the
group combined the scans with animation
software to generate the 3D
visualizations.
The painstaking process is well worth
it, Witmer said. It’s something he often
does in the course of research on
prehistoric animals. In fact, the National Science Foundation has funded many of those
projects as well as the technology he
uses for the visualizations. Additional
funding for the human anatomy
visualizations was supplied by OU-HCOM.
“The software that we use
costs thousands of dollars, and it takes
us a long time to create these in a way
that anyone, anywhere can use them
without having to invest in the hardware
and software,” Witmer said. “But it
helps train our medical students, plus
it’s open-access, which means that
people all over the world can make use
of it. It’s just a tremendously
interactive tool that we’re basically
giving away.” |